Each of these has been used in different ways across the Roblox Community Space, Twenty One Pilots and Lil Nas X concerts, and more experiences. Today, we’re releasing the surface art, scavenger hunt, and social interaction modules. If it’s in the works, I appreciate it, just kinda eager to be able to use Roblox Studio on the go.//devforum-uploads.s3./uploads/original/4X/9/d/0/9d002c7604a695500d39a7e7bed64e2d9a31f782.mp4 Mac developers shouldn’t be second class citizens. Right now you simply can’t use Roblox Studio on mac devices, which is why it seems kind of ironic that this post has screenshots on a mac device. ![]() Why is it taking so long to release the build? My school’s summer semester is coming up, and being able to use my mac laptop for roblox studio would be super helpful. Shouldn’t updating this Qt version on OSX be a #1 priority? And what’s in the way of updating this version anyways? I was lucky to be sent a build Roblox Studio a few months ago that uses the updated Qt version, and studio runs buttery smooth in that build. The performance is unbearable to the point that I just can’t use my (latest and greatest) apple device for roblox development. Being able to see meshes as soon as possible is going to be a game changer! I appreciate these updates as it relates to my regular Windows development…Īs for OSX development, I’m not sure why you’re bothering with these quality of life updates when Roblox Studio is still almost completely unusable on OSX due to an issue with the old version of Qt that roblox studio uses.
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